The timeline of the story mode of Papers, Please spans across 31 playable days with 20 different endings. The story is mostly scripted and many of the events and encounters are triggered regardless of the player's earlier actions. Endings, however, are determined by daily decisions and interactions made by the player. If you are looking for a walkthrough, proceed to day 1. The rest of this article is about how the game is structured.
Papers, Please is a puzzle video game created by indie game developer Lucas Pope, developed and published through his company, 3909. The game was released on August 8, 2013, for Microsoft Windows and OS X, for Linux on February 12, 2014, and for iOS on December 12, 2014. A port for the PlayStation Vita was announced in August 2014, and released on December 12, 2017.
Papers Please is a fantastic idea, beautifully executed. IGN. It's peculiarly engrossing, darkly ominous, and a fascinating exploration of morality versus progress. If the video isn't about or doesn't reference "Papers, Please", you are not permitted to use the theme song or other media from the game. Glory to what? Glory to Arstotzka.
|2||Buried But Breathing|
|3||In And Out|
|4||I Hate Fashion And You Suck|